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Re: Utahraptor and Size
- To: DINOSAUR@lepomis.psych.upenn.edu
- Subject: Re: Utahraptor and Size
- From: "Mike Hoffmann" <Mike.Hoffmann@mch.sni.de>
- Date: Thu, 28 Jul 1994 15:21:03 -0600
- In-reply-to: Christopher Zguris <firstname.lastname@example.org> "Re: Utahraptor and Size" (Jul 28, 9:04)
- References: <81940728130118/0004854540NA3EM@mcimail.com>
- Return-receipt-to: Mike.Hoffmann@mch.sni.de
> Duh. The V. were _not_ computer generated, the Gallamimus (sp? Way off, I'm
> sure) were computer generated. The scenes with the V. were done with
> miniatures and men in suits. I thought the realism of the dinosaurs in JP
> made the movie so special, for a change the dino's were not Roger Corman
> lizards with spines glued on running in front of a postcard! Whether or not
> JP's movie plot was thin, the effects _were_ amazing.
>From here at the office I would SWEAR that The Making of JP shows that the
kitchen scene with the V. was pur comp-anim. As was the T.Rex vs. V. fight.
I also remember some TV special where they showed the process of the actors
running around something invisible and then having shameless SGI plugs (:-)
when showing how they put the dinos in, starting with wire-frames up to the
fully shaded 3D object.
Ah well, doesn't really matter, and prolly doesn't belong on the list.
Mike (who works on SGI and has a genetical alarm clock whenever these boxes
appear on TV :-)
Mike Hoffmann - Internet Administrator, Siemens-Nixdorf AG, SNI AP 1133
"... there are about 5000 people who are part of that commitee. These guys have
a hard time sorting out what day to meet, and whether to eat croissants or
doughnuts for breakfast - let alone how to define how all these complex layers
are going to be agreed upon." (Craig Burton in "Network World" on OSI (1987))